microsoft unveils xbone successor
microsoft unveils xbone successor
"project scarlett" has some interesting specs
8k video, 120 frames per second, an ssd, plus their new game streaming service
8k video, 120 frames per second, an ssd, plus their new game streaming service
"TOS ain’t havin no horserace round here. “Policies” is the coin of the realm." -- iDaemon
Metacell wrote: I'm going to invent a server that will unify all the gadgets by streaming virtual versions of them.
That'll be dependent on your connection to the server. Playstation Now and Nvidia's system hasn't exactly been a roaring success, though we can see how Google Stadia and Microsoft xCloud turn out.
TOS wrote: "project scarlett" has some interesting specs
8k video, 120 frames per second, an ssd, plus their new game streaming service
OK, now that screens have surpassed the human eyes ability to resolve detail, what is the next thing to compete over?
Not even duct tape will fix stupid, but it can muffle the sound.
Pariah wrote:TOS wrote: "project scarlett" has some interesting specs
8k video, 120 frames per second, an ssd, plus their new game streaming service
OK, now that screens have surpassed the human eyes ability to resolve detail, what is the next thing to compete over?
Full haptic feedback. The better to escape our post apocalyptic hellhole future with.

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jkahless wrote:Pariah wrote:TOS wrote: "project scarlett" has some interesting specs
8k video, 120 frames per second, an ssd, plus their new game streaming service
OK, now that screens have surpassed the human eyes ability to resolve detail, what is the next thing to compete over?
Full haptic feedback. The better to escape our post apocalyptic hellhole future with.![]()
object detection, or whatever it's called
even in newer games you still see objects and/or characters clipping through walls or things
I'm glad I found this gruesome example

It's unacceptable that still happens in video games.
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Betonhaus wrote:Metacell wrote: I'm going to invent a server that will unify all the gadgets by streaming virtual versions of them.
That'll be dependent on your connection to the server. Playstation Now and Nvidia's system hasn't exactly been a roaring success, though we can see how Google Stadia and Microsoft xCloud turn out.
Oh for sure it will be 5G dependent. But that will make all device-based systems irrelevant, other than any receiver you have.
Remember, people, to forgive is divine. In other words, it ain't human.
Pariah wrote:TOS wrote: "project scarlett" has some interesting specs
8k video, 120 frames per second, an ssd, plus their new game streaming service
OK, now that screens have surpassed the human eyes ability to resolve detail, what is the next thing to compete over?
more practical and affordable vr for consoles, i guess ... but methinks gaming is going to be almost all mobile before too long
"TOS ain’t havin no horserace round here. “Policies” is the coin of the realm." -- iDaemon
ukimalefu wrote:jkahless wrote:Pariah wrote:TOS wrote: "project scarlett" has some interesting specs
8k video, 120 frames per second, an ssd, plus their new game streaming service
OK, now that screens have surpassed the human eyes ability to resolve detail, what is the next thing to compete over?
Full haptic feedback. The better to escape our post apocalyptic hellhole future with.![]()
object detection, or whatever it's called
even in newer games you still see objects and/or characters clipping through walls or things
I'm glad I found this gruesome example
It's unacceptable that still happens in video games.
That example would be more of a collision detection thing; which is actually very CPU intensive to calculate accurately. You are talking a mixture of soft and hard body dynamics, along with deformation of the mesh; and rag doll physics.
In my opinion one of the best games that actually utilized collision detected in a good way was Deus Ex, as you receive damage on a per limb/body manner and if limbs were injured, it made certain things a lot harder to do.
"Killing them dead till they believe"
† The Church of Mark †
† The Church of Mark †