Split/Second vs. Blur vs. Need For Speed Shift vs. Forza 3

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Interviews with the developers.

I guess people finally heard our pleas about being tired of World War II games. So now we've got two arcade racers (one focusing on Mario Kart like damage dealing, the other dealing with using the environment as a weapon) and two simulation racers (one following the standard formula, one forcing cockpit view).

I'm just going to go home and play more Burnout now.
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Split/Second vs. Blur vs. Need For Speed Shift vs. Forza 3